/* Menes GUI - C++ Sensible Abstract GUI Toolkit * Copyright (C) 2003-2005 Jay Freeman (saurik) */ /* * Redistribution and use in source and binary * forms, with or without modification, are permitted * provided that the following conditions are met: * * 1. Redistributions of source code must retain the * above copyright notice, this list of conditions * and the following disclaimer. * 2. Redistributions in binary form must reproduce the * above copyright notice, this list of conditions * and the following disclaimer in the documentation * and/or other materials provided with the * distribution. * 3. The name of the author may not be used to endorse * or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "cxx/standard.hh" #pragma hdrstop("build/cxx/standard.pch") #include "gui1/object.hpp" #include "gui1/surface.hpp" #include "gui1/toolkit.hpp" namespace gui1 { IObjectImpl::~IObjectImpl() { } Object::Object(const Object &rhs) { // nuh uh UNNNHH !!BAD USER!! _assert(false); } Object::Object(const ext::Uuid &type) : impl_(NULL), toolkit_(NULL), type_(type) { } Object::~Object() { Destroy(); } void Object::SetImpl_(IObjectImpl *impl) { impl_ = impl; } const ext::Uuid &Object::GetType() const { return type_; } Toolkit *Object::GetPreferredToolkit() const { return toolkit_; } void Object::SetPreferredToolkit(Toolkit *toolkit) { toolkit_ = toolkit; } Toolkit *Object::GetActiveToolkit() const { return impl_ == NULL ? NULL : &impl_->GetToolkit(); } const IObjectImpl *Object::GetImpl() const { return impl_; } IObjectImpl *Object::GetImpl() { return impl_; } void Object::Create() { _assert(impl_ == NULL); Toolkit *toolkit(GetPreferredToolkit()); _assert(toolkit != NULL); SetImpl_(toolkit->Instance(*this)); _assert(impl_ != NULL); impl_->Create(); } void Object::Destroy() { if (impl_ == NULL) return; impl_->Destroy(); delete impl_; SetImpl_(NULL); } }