/* Menes GUI - C++ Sensible Abstract GUI Toolkit * Copyright (C) 2002-2005 Jay Freeman (saurik) */ /* * Redistribution and use in source and binary * forms, with or without modification, are permitted * provided that the following conditions are met: * * 1. Redistributions of source code must retain the * above copyright notice, this list of conditions * and the following disclaimer. * 2. Redistributions in binary form must reproduce the * above copyright notice, this list of conditions * and the following disclaimer in the documentation * and/or other materials provided with the * distribution. * 3. The name of the author may not be used to endorse * or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "cxx/standard.hh" #pragma hdrstop("build/cxx/standard.pch") #include "gui1/win32/win32_surface.hpp" #include "api/win32/error.hpp" namespace gui1 { namespace Win32 { ext::Uuid CanvasWin32::TypeId(0xcf60d1d5,0xe322,0x4c7c,0x82,0x30,0xb4,0xeb,0x22,0x00,0x72,0x2f); void CanvasWin32::SetHandle_(HWND handle) { _assert(usage_ == 0 && context_ == NULL); handle_ = handle; } CanvasWin32::CanvasWin32() : handle_(NULL), context_(NULL), usage_(0) { } CanvasWin32::CanvasWin32(HWND handle) : handle_(handle), context_(NULL), usage_(0) { } CanvasWin32::~CanvasWin32() { SetHandle_(NULL); } void CanvasWin32::BeginDraw() { if (usage_++ == 0) { context_ = ::GetDC(handle_); if (context_ == NULL) throw api::Win32::Error(); } } void CanvasWin32::EndDraw() { _assert(usage_ != 0); if (--usage_ == 0) { // XXX: error handling?!? ::ReleaseDC(handle_, context_); } } void CanvasWin32::SetColor(const Color &color) { if (CLR_INVALID == ::SetDCPenColor(context_, RGB(color[0], color[1], color[2]))) throw api::Win32::Error(); } void CanvasWin32::MoveTo(const alg::Vector2f &pos) { if (FALSE == ::MoveToEx(context_, pos[0], pos[1], NULL)) throw api::Win32::Error(); } void CanvasWin32::LineTo(const alg::Vector2f &pos) { if (FALSE == ::LineTo(context_, pos[0], pos[1])) throw api::Win32::Error(); } void CanvasWin32::SetPoint(const alg::Vector2f &pos, const Color &color) { // XXX: there's a way to do this that preserves alpha blending... if (CLR_INVALID == ::SetPixel(context_, pos[0], pos[1], RGB(color[0], color[1], color[2]))) throw api::Win32::Error(); } HWND CanvasWin32::GetHandle() { return handle_; } } }