/* Menes GUI - C++ Sensible Abstract GUI Toolkit * Copyright (C) 2002-2004 Jay Freeman (saurik) */ /* * Redistribution and use in source and binary * forms, with or without modification, are permitted * provided that the following conditions are met: * * 1. Redistributions of source code must retain the * above copyright notice, this list of conditions * and the following disclaimer. * 2. Redistributions in binary form must reproduce the * above copyright notice, this list of conditions * and the following disclaimer in the documentation * and/or other materials provided with the * distribution. * 3. The name of the author may not be used to endorse * or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef MENES_GUI1_WIN32_CANVAS #define MENES_GUI1_WIN32_CANVAS #include "gui1/surface.hpp" #include #include "api/win32/undefine.hpp" namespace gui1 { namespace Win32 { class CanvasWin32 : public Canvas2d { public: static ext::Uuid TypeId; protected: HWND handle_; private: HDC context_; unsigned usage_; protected: virtual void SetHandle_(HWND handle); public: CanvasWin32(); CanvasWin32(HWND handle); ~CanvasWin32(); virtual void BeginDraw(); virtual void EndDraw(); virtual void SetColor(const Color &color); virtual void MoveTo(const alg::Vector2f &pos); virtual void LineTo(const alg::Vector2f &pos); virtual void SetPoint(const alg::Vector2f &pos, const Color &color); HWND GetHandle(); }; } } #endif//MENES_GUI1_WIN32_CANVAS