/* Metallurgy - Higher Level Interface to Chordata * Copyright (C) 2001-2002 Jay Freeman (saurik) */ /* * Redistribution and use in source and binary * forms, with or without modification, are permitted * provided that the following conditions are met: * * 1. Redistributions of source code must retain the * above copyright notice, this list of conditions * and the following disclaimer. * 2. Redistributions in binary form must reproduce the * above copyright notice, this list of conditions * and the following disclaimer in the documentation * and/or other materials provided with the * distribution. * 3. The name of the author may not be used to endorse * or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef METALLURGY_SIGNATURE_H #define METALLURGY_SIGNATURE_H #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "metallurgy/metallurgy.h" #include "metallurgy/Element.h" #include "metallurgy/Module.h" #include "chordata/Types.h" namespace Metallurgy { class METALLURGY_API Signature { protected: const Chordata::Signature *blob; uint32_t length; const Module *module; ElementVector elements; uint32_t convention; uint32_t count; Element *ereturn; Element *ethis; public: Signature(const Module *module, const Chordata::Signature * &blob, uint32_t length = 0); virtual ~Signature(); bool isField() const; bool getHasThis() const; const Element *getReturn() const; const Element *getThis() const; const ElementVector &getElements() const; const Element *getElement(int which) const; uint32_t getCount() const; const Chordata::Signature *getBlob() const; uint32_t getLength() const; }; } #endif//METALLURGY_SIGNATURE_H