class : public Value {
private:
value;
public:
static Parse(uint8_t * &data);
inline () {};
inline ( value) :
value(value)
{}
};
struct Type {
};
typedef std::vector<Type> List;
List ;
,
class $ : public Operation {
public:
/*enum names {
next
};*/
inline $() :
Operation(L":")
{}
virtual void Cement(const Metallurgy::Method &method) {
stackin = ;
stackout = ;
}
virtual void Cement(const Metallurgy::Method &method) {
}
};
#ifndef THEORETIC_ENGINE_H
#define THEORETIC_ENGINE_H
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "../CompiledEngine.h"
#include "theoretic/Operation.h"
namespace Theoretic {
namespace {
class Engine :
public CompiledEngine
{
public:
virtual OpGraph *Parse(menes::bytebuf &data);
//virtual uint32_t ParseValue(const std::wstring &name, uint8_t * &data) const;
};
} }
#endif//THEORETIC_ENGINE_H