/* Theoretic - Graph Theoretic Byte Code Engineering * Copyright (C) 2001-2002 Jay Freeman (saurik) */ /* * Redistribution and use in source and binary * forms, with or without modification, are permitted * provided that the following conditions are met: * * 1. Redistributions of source code must retain the * above copyright notice, this list of conditions * and the following disclaimer. * 2. Redistributions in binary form must reproduce the * above copyright notice, this list of conditions * and the following disclaimer in the documentation * and/or other materials provided with the * distribution. * 3. The name of the author may not be used to endorse * or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THEORETIC_INSTRUCTION_H #define THEORETIC_INSTRUCTION_H #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "theoretic/IEngine.h" #include "theoretic/Operation.h" namespace Theoretic { class Instruction : public Operation { public: typedef std::pair OffsetPair; typedef std::map OffsetMap; protected: struct Control { uint32_t offset; std::wstring name; bool adjust; Control(uint32_t offset, std::wstring name, bool adjust); }; typedef std::vector ControlList; ControlList control; uint32_t width; uint32_t start; IEngine &engine; public: Instruction(XalanNode *op, uint32_t start, uint8_t * &data, IEngine &engine); virtual ~Instruction(); void Resolve(const OffsetMap &offsets); private: int32_t GetInteger(const XalanDOMString &value); void Read(XalanNode *where, uint8_t * &data); }; } #endif//THEORETIC_INSTRUCTION_H